Lab

Concurrent and Event-Based Programming

Laboratory page

This page is outdated, and no longer maintained. Please follow the lab section on Campus Virtual.

Authors: Dan Cosma, Petru Mierlutiu, Vlad Nemes (c) 2008-2022
Updated: 26 September 2021


Links for connecting to the online labs, where applicable

  • available on th Campus Vitual page

Projects

During the lab classes, students must develop one medium-sized project, working in teams of at most 4 persons

Students will attend the lab and submit the project with their team, at the date they were registered to.

Projects must be written in Java. The lab supervisor may approve using other platforms in special cases. Projects must be designed to deal with all concurrency problems specific to the chosen subject, such as deadlock, livelock, starvation, visibility, etc. Project submission after the deadline leads to penalties.

Project description

The project can be implemented as a local application or a distributed one. The project deadline is Week 12.

Students can choose the specification of projects, which has to be approved by the lab supervisor.

Examples of projects (only partially translated from Romanian, for now):

  1. Workflow Simulator
  2. Bureaucratic System
  3. Messaging Server
  4. Strategy game
  5. Stock exchange
  6. Game of life

Course page

All information about the course, including slides, exam dates and grades are available on the course site.

Resources


Programare concurenta

Programare bazata pe evenimente

Information

For questions please contact the lab supervisors by e-mail:

  • Dan Cosma, at adress danc at cs -dot- upt dot ro.