Strategy Game An application that simulates and implements a strategy game. Players are serviced by threads, and the game takes place in a virtual common space. This space provides various resources of different types that can be used to build up different objects. Any object must be built using at least 3 different resources, and the number of resources required can vary depending on the game. The available resources are limited, but some objects can produce other resources. Players aim to build a minimum number of objectives. The player who first meets the game-specific goal wins. Players can exchange resources between them, according to the rules. The actual game specifications will be described by the students, and are subject to teacher's approval.