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Creating a User Interface (with Swing): End of Trail

You've reached the end of the "Creating a User Interface (with Swing)" trail.

Take a break -- have a cup of steaming hot java.

What next?

Once you've caught your breath, you have several choices of where to go next. You can go back to the Trail Map to see all of your choices, or you can go directly to one of the following popular trails:

Writing Applets: This is the starting point for learning everything about writing applets.

Using the Core Java Classes: By taking this second half of the Java programming trail, you can find out about string, exceptions, threads, and other Java features that are used in all kinds of Java programs.


Previous | Next | Trail Map | Creating a User Interface (with Swing) | Table of Contents