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Rendering - 1

Rendering - 1

 

[Under Construction]

 

 

3D Modelling and Rendering - part 1

Images created by Mircea Strugaru. Best viewed at + 1024x768, 16M colors.

Click on image to enlarge.

presentation
two sided, wireframe spheres with increased polygon resolution
one sided, wireframe spheres with increased polygon resolution (hidden lines removed)
solid, not smoothed spheres. 4 rendering modes
solid, smoothed spheres. 4 rendering modes
solid object created with boolean union
3D operations on objects
3D operations on objects, different POV
basic 3D distorting methods
basic 3D distorting methods, diffuse map
advanced mesh modifiers: skin+bones, lathe, sweep
other mesh modifiers
other mesh modifiers, different POV
four texture mappings
another three texture mappings
bump mapping
positive bump mapping
another positive bump mapping
negative bump mapping
another negative bump mapping

 

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Copyright 2000 Graphics Laboratory
Last modified: January 19, 2000